Ошибка lnk1104 не удается открыть файл glut32 lib

I want to ask a question. I’m using Microsoft Visual Studio 6.0 and I was stuck in this #error. LINK : fatal error LNK1104: cannot open file "glut32.lib" . Actually the command that I used can be run at my computer lab at my college but now I’m using my pc’s to run it. I already follow the step to install openGL in my pc’s, but it is still stuck. I hope somebody can help me. Thanks.

suspectus's user avatar

suspectus

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asked Jul 11, 2013 at 1:17

user2570637's user avatar

Check your VClib folder, is there a file called glut32.lib? If not, re-download GLUT and follow the README to put files in the right folder. Here is a link to GLUT

answered Jul 11, 2013 at 1:56

Manas's user avatar

ManasManas

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C:Program Files (x86)Microsoft Visual Studio 12.0VClib

This path is for VS 2013, depending on the Visual Studio Version 11.0/12.0 will be varied

answered Oct 12, 2016 at 12:01

KHV's user avatar

KHVKHV

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In my case, in visual studio 2019, it was because the solution platform was 64.
So I changed from the dropdown menu left to the |> Local Windows Debugger t0 86 and run it again and it worked
visual studio 2019
hope this help

answered May 19, 2022 at 0:18

Dream Echo's user avatar

Dream EchoDream Echo

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In my case:
Right click on project name -> properties -> Configuration Manager(on top right corner) -> Select «x86» at «active solution platform»(platform win32)
===>>> Run

answered Oct 2, 2020 at 17:05

Đô Phạm's user avatar

0

Copy «glut32.lib» to «C:Program Files (x86)Windows Kits8.1Libwinv6.3umx86».

answered Mar 13, 2018 at 5:19

Jungro's user avatar

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I am using «CUDA bu Example» book to get started with CUDA.
But when I included all header files given by book then got ERROR as

Error 1 error LNK1104: cannot open file ‘glut32.lib’ D:bookbookLINK book

I am using Visual Studio 10
Please help me out of this

asked Jul 4, 2012 at 7:55

user1500872's user avatar

2

I found the same error while setting it up in Visual Studio 2010

However, I also found a fix and wanted to share it.

Just copy and paste the glut32.lib file to MicrosoftSDKs folder, as this is the default location of VC++ linker location. To be exact

C:Program Files (x86)Microsoft SDKsWindowsv7.0ALib

answered Jan 10, 2013 at 10:09

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CyberpksCyberpks

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You probably have to build the «shrUtils_vs2010.sln» solution if you haven’t done it.
The file is in «path_to_SDKNVIDIA GPU Computing SDK 4.2shared» folder.

answered Jul 4, 2012 at 9:26

jgonzac's user avatar

jgonzacjgonzac

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Copy the glut32.lib file from the lib folder in «cuda by example» to the folder below:

C:Program FilesNVIDIA GPU Computing ToolkitCUDAv7.5libWin32

answered Nov 16, 2015 at 19:00

Yemisi's user avatar

1

I have tested this solution and it worked for me in visual studio 2015

1: Copy glut32.dll to your project directory (where your source.cpp is)
2: Copy glut.h to C:Program FilesMicrosoft Visual Studio 14.0VcIncludegl (gl folder should be created manually)
3: Copy glut32.lib to C:Program FilesMicrosoft Visual Studio 14.0Vclib done.

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Praveen

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answered Sep 11, 2018 at 20:10

Ahmadreza Pourghodrat's user avatar

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#include "stdafx.h" 
#include <glut.h>
#include <cmath>
#pragma comment( lib, "Glaux.lib" )
int r = 1;  double q = 1, n = 10;
const int m = 33000;  double knx[m], kny[m];
void Traf(double xA, double yA, double xB, double yB, int r)
{
    knx[r + 4] = xA;   kny[r + 4] = yA;
    knx[r + 3] = xB;   kny[r + 3] = yB;
    double xC = knx[r] = xA + yA - yB;
    double yC = kny[r] = yA + xB - xA;
    double xD = knx[r + 2] = xB + yA - yB;
    double yD = kny[r + 2] = yB + xB - xA;
    knx[r + 1] = (xC + xD*q*q + (yC - yD)*q) / (1 + q*q);
    kny[r + 1] = (yC + yD*q*q + (xD - xC)*q) / (1 + q*q);
}
 
void Fract()
{
    Traf(-0.15, -0.5, 0.15, -0.5, 0);
    for (int i = 0; i < 5 * (pow(2, n) - 1); i += 5)
    {
        Traf(knx[i], kny[i], knx[i + 1], kny[i + 1], 5 * r);
        Traf(knx[i + 1], kny[i + 1], knx[i + 2], kny[i + 2], 5 * (r + 1));
        r = r + 2;
    }
}
 
void Draw()
{
    glClear(GL_COLOR_BUFFER_BIT);
    glColor3d(0.0, 1.0, 0.0);
    glLineWidth(2.0);
    glBegin(GL_LINES);
    glVertex2d(knx[3], kny[3]);  glVertex2d(knx[4], kny[4]);
    for (int i = 0; i<5 * r; i += 5)
    {
        glVertex2d(knx[i], kny[i]);          glVertex2d(knx[i + 1], kny[i + 1]);
        glVertex2d(knx[i], kny[i]);          glVertex2d(knx[i + 2], kny[i + 2]);
        glVertex2d(knx[i + 1], kny[i + 1]);  glVertex2d(knx[i + 2], kny[i + 2]);
        glVertex2d(knx[i + 2], kny[i + 2]);  glVertex2d(knx[i + 3], kny[i + 3]);
        glVertex2d(knx[i + 4], kny[i + 4]);  glVertex2d(knx[i], kny[i]);
    }
    glEnd();
    glFinish();
}
 
void main(int argc, char ** argv)
{
    glutInit(&argc, argv);
    glutInitDisplayMode(GLUT_RGB);
    glutInitWindowPosition(200, 200);
    glutInitWindowSize(400, 400);
    glutCreateWindow("Дерево Пифагора");
    glClearColor(0.0, 0.0, 0.0, 1.0);
    Fract();
    glutDisplayFunc(Draw);
    glScaled(1.0, 1.0, 1.0);
    glRotated(0.0, 0.0, 0.0, 1.0);
    glutMainLoop();
}

Я хочу задать вопрос. Я использую Microsoft Visual Studio 6.0, и я застрял в этой # ошибка. LINK : fatal error LNK1104: cannot open file "glut32.lib" , Фактически команда, которую я использовал, может быть запущена в моей компьютерной лаборатории в моем колледже, но теперь я использую свои компьютеры для ее запуска. Я уже выполнил шаг, чтобы установить openGL на мой компьютер, но он все еще застрял. Я надеюсь, что кто-нибудь может мне помочь. Благодарю.

2

Решение

Проверьте свои VClib папка, есть ли файл с именем glut32.lib? Если нет, повторно загрузите GLUT и следуйте инструкциям README, чтобы поместить файлы в нужную папку. Вот ссылка на GLUT

6

Другие решения

C: Program Files (x86) Microsoft Visual Studio 12.0 VC lib

Этот путь для VS 2013, в зависимости от версии Visual Studio 11.0 / 12.0 будет варьироваться

2

Скопируйте «glut32.lib» в «C: Program Files (x86) Windows Kits 8.1 Lib winv6.3 um x86».

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