Ошибка iostream file not found

I wrote the following simple C++ program:

#include <iostream>

using namespace std;

int main() {
    cout << "Hello, World" << endl;
    return 0;
}

When I compile this with g++, it works perfectly. When I try to compile with Clang++, I get the following error:

main.cpp:1:10: fatal error: 'iostream' file not found
#include <iostream>
         ^~~~~~~~~~
1 error generated.

Running with the -v parameter, I see the following:

ignoring nonexistent directory "/usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/x86_64-linux-gnu"
ignoring nonexistent directory "/usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/backward"
ignoring nonexistent directory "/include"
ignoring duplicate directory "/usr/include/clang/6.0.0/include"
#include "..." search starts here:
#include <...> search starts here:
 /usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++
 /usr/include/clang/6.0.0/include
 /usr/local/include
 /usr/include/x86_64-linux-gnu
 /usr/include
End of search list.

Looking into these folders individually, I found that in /usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++ (or, more concisely, in /usr/include/c++) I have the following directories:

drwxr-xr-x   5 root root 4.0K Feb  4 09:38 .
drwxr-xr-x 101 root root  20K Feb  4 12:22 ..
drwxr-xr-x  12 root root  12K May 24  2018 5
drwxr-xr-x  12 root root  12K Oct  9 14:53 7
drwxr-xr-x   5 root root 4.0K Feb  4 09:38 v1
lrwxrwxrwx   1 root root    1 Apr 11  2018 5.5.0 -> 5
lrwxrwxrwx   1 root root    1 Apr 15  2018 7.3.0 -> 7

Within each of the 5, 7, and v1 directories there exists a file called iostream

Also in /usr/include/x86_64-linux-gnu there exists a c++ directory which looks exactly like this one (with 5, 7, 5.5.0, and 7.3.0 directories).

Also in /usr/include there exists a c++ directory which looks exactly like the two above

I’m not sure how my dev environment became such a mess, but at this point I would just like to know how to fix it so that Clang++ will successfully find one of these 9 instances of iostream instead of throwing an error that it doesn’t exist. Do I need to add an environment variable to tell Clang where to look? Do I need to pass a command-line parameter to tell Clang to search recursively?

Update (1)

When I try building with libc++ I get the following error:

$> clang++ -stdlib=libc++ main.cpp
/usr/bin/ld: cannot find -lc++abi
clang: error: linker command failed with exit code 1 (use -v to see invocation)

When I try building with the include path manually overridden, I get the following error:

$> clang++ -isystem /usr/include/c++/7 -isystem /usr/include/x86_64-linux-gnu/c++/7 main.cpp
/usr/bin/ld: cannot find -lstdc++
clang: error: linker command failed with exit code 1 (use -v to see invocation)

When I try both, I get the following (incredibly large) error:

$> clang++ -isystem /usr/include/c++/7 -isystem /usr/include/x86_64-linux-gnu/c++/7 -stdlib=libc++ main.cpp
In file included from main.cpp:1:
In file included from /usr/include/c++/7/iostream:39:
In file included from /usr/include/c++/7/ostream:38:
In file included from /usr/include/c++/7/ios:42:
In file included from /usr/include/c++/7/bits/ios_base.h:41:
In file included from /usr/include/c++/7/bits/locale_classes.h:40:
In file included from /usr/include/c++/7/string:52:
In file included from /usr/include/c++/7/bits/basic_string.h:6352:
In file included from /usr/include/c++/7/ext/string_conversions.h:41:
In file included from /usr/include/c++/7/cstdlib:77:
/usr/include/c++/7/bits/std_abs.h:56:3: error: declaration conflicts with target of using declaration already in scope
  abs(long __i) { return __builtin_labs(__i); }
  ^
/usr/include/c++/v1/stdlib.h:111:44: note: target of using declaration
inline _LIBCPP_INLINE_VISIBILITY long      abs(     long __x) _NOEXCEPT {return  labs(__x);}
                                           ^
/usr/include/c++/7/bits/std_abs.h:52:11: note: using declaration
  using ::abs;
          ^
/usr/include/c++/7/bits/std_abs.h:61:3: error: declaration conflicts with target of using declaration already in scope
  abs(long long __x) { return __builtin_llabs (__x); }
  ^
/usr/include/c++/v1/stdlib.h:113:44: note: target of using declaration
inline _LIBCPP_INLINE_VISIBILITY long long abs(long long __x) _NOEXCEPT {return llabs(__x);}
                                           ^
/usr/include/c++/7/bits/std_abs.h:52:11: note: using declaration
  using ::abs;
          ^
In file included from main.cpp:1:
In file included from /usr/include/c++/7/iostream:39:
In file included from /usr/include/c++/7/ostream:38:
In file included from /usr/include/c++/7/ios:42:
In file included from /usr/include/c++/7/bits/ios_base.h:41:
In file included from /usr/include/c++/7/bits/locale_classes.h:40:
In file included from /usr/include/c++/7/string:52:
In file included from /usr/include/c++/7/bits/basic_string.h:6352:
In file included from /usr/include/c++/7/ext/string_conversions.h:41:
/usr/include/c++/7/cstdlib:177:3: error: declaration conflicts with target of using declaration already in scope
  div(long __i, long __j) { return ldiv(__i, __j); }
  ^
/usr/include/c++/v1/stdlib.h:116:42: note: target of using declaration
inline _LIBCPP_INLINE_VISIBILITY  ldiv_t div(     long __x,      long __y) _NOEXCEPT {return  ldiv(__x, __y);}
                                         ^
/usr/include/c++/7/cstdlib:145:11: note: using declaration
  using ::div;
          ^

As a reminder, I’m literally just trying to compile Hello, World

I also tried uninstalling and re-installing Clang with the following command:

$> sudo apt-get purge --auto-remove clang
$> sudo apt-get update
$> sudo apt-get install clang

This had no effect. I’m running Ubuntu 18.04 and I have no idea what’s wrong or where to start with fixing it. My build environment is in shambles.

If possible I would like to get Clang working instead of falling back to using G++, because my IDE seems to be automatically detecting Clang and using it for syntax checking. This means that every C++ program I’ve written has one fatal error on line one («iostream not found») and the rest of the file goes unchecked because that first one is a fatal error.

Update (2)

I’ve tried installing a few more packages from the Ubuntu apt repository with no luck:

$> sudo apt-get install libc++1 libc++1-9 libc++abi1 libc++abi1-9 llvm-9 llvm-9-dev
$> clang++ -isystem /usr/include/c++/7 -isystem /usr/include/x86_64-linux-gnu/c++/7 -stdlib=libc++ main.cpp
/usr/bin/ld: cannot find -lc++
clang: error: linker command failed with exit code 1 (use -v to see invocation)

I also tried sudo apt-get install lc++1 only to find this is an entirely unrelated package.

Update (3)

I spent several more hours trying to resolve this, installing multiple packages both from apt and from source, trying different versions of various tools, manually copying in libraries from other sources, and even hopped onto the Clang IRC and spoke to several very knowledgeable developers directly.

No one was able to figure out what’s wrong with my laptop, and nothing I did ever got it working.

Unfortunately I won’t still have this laptop in another two weeks, so I’ll likely need to close this issue as «cannot reproduce» — because once the laptop is gone I will have no way of replicating the broken development environment.

After upgrade to 14.04 from 12.04 clang++ stopped working.

$ cat test.cpp 
#include <iostream>

int main()
{
        std::cout << "Hello World" << std::endl;
        return 0;
}

$ clang++ test.cpp 
test.cpp:1:10: fatal error: 'iostream' file not found
#include <iostream>
         ^
1 error generated

Installed with apt-get install clag-3.5 same happened with clang-3.4

Thanks

asked Aug 27, 2014 at 16:37

Artyom's user avatar

4

I found to resolve this issue that after installing libstdc++-4.8-dev package, I need to specify the include paths and lib path to the clang++ like this.

clang++ -I/usr/include/c++/4.8/ -I/usr/include/x86_64-linux-gnu/c++/4.8 -L /usr/lib/gcc/x86_64-linux-gnu/4.8 test.cpp -o test

Marc Vanhoomissen's user avatar

answered Jan 2, 2018 at 16:02

Sanya Phungmit's user avatar

1

Your code works for me. Make sure you have libstdc++-dev installed. It’s a virtual package, and in my case (Ubuntu 14.04.2 LTS) having 4.8 works.

sudo apt-get install libstdc++-4.8-dev

answered May 18, 2015 at 20:07

m0j0's user avatar

m0j0m0j0

1356 bronze badges

2

@ZoeGM1997

I was trying to use clangd in VSCode in my project. But clangd could not find the iostream file.

Error report:
‘iostream’ file not foundclang(pp_file_not_found)

clangd 11.0.0
Win 10

@sam-mccall

Clangd doesn’t provide a standard library, and expects to use one already installed on your system. This may require configuring with some flags, as if you were building with clang.

But we realize this is probably confusing/a hassle, particularly for windows users. Maybe we should bundle the headers. Can I ask:

  • do you also expect to build your project on the machine clangd is running on?
  • do you have a C++ compiler installed (e.g. MSVC, clang, gcc)

@ZoeGM1997

Thanks for @sam-mccall commend.

  1. Yes, I expect my project would be builded with clangd running on
  2. I’ve installed clang-x64 (no MSVC) and MinGW 64

I added INCLUDE into environment variable with value: «C:mingw64libgccx86_64-w64-mingw328.1.0includec++». That could direct VSCode where iostream file is. However another bug appears that VScode could not find other header files like «c++config.h». It seems like all subdirectories could not be searched. That’s really confusing.

Here is the c_cpp_properties.json
image

@InsaneZulol

So how and where do I specify the flags so my clangd sees standard library? Somewhere in settings.json? Or CMakeLists.txt so cmake generates compilation_commands with stdlib location specified? I’m a confused windows user.

image

@TamaMcGlinn

clangd —help says:

  --enable-config                 - Read user and project configuration from YAML files.
                                    Project config is from a .clangd file in the project directory.
                                    User config is from clangd/config.yaml in the following directories:
                                        Windows: %USERPROFILE%AppDataLocal
                                        Mac OS: ~/Library/Preferences/
                                        Others: $XDG_CONFIG_HOME, usually ~/.config
                                    Configuration is documented at https://clangd.llvm.org/config.html

So hopefully your answer is here.

@notox

Thanks for @sam-mccall commend.

  1. Yes, I expect my project would be builded with clangd running on
  2. I’ve installed clang-x64 (no MSVC) and MinGW 64

I added INCLUDE into environment variable with value: «C:mingw64libgccx86_64-w64-mingw328.1.0includec++». That could direct VSCode where iostream file is. However another bug appears that VScode could not find other header files like «c++config.h». It seems like all subdirectories could not be searched. That’s really confusing.

Here is the c_cpp_properties.json
image

I meet the same problem. Do you have resolved your problem?

@InsaneZulol

No sorry, I didn’t really have time to figure it out as I wanted to have a working indexing asap for work. It was challenging to set it up without sudo on rhel.
I did provide correct compile_commands.json that ccls has no problems with — but clangd just bugged out every single time on it.
I think it was a bug with a clagd9 iirc.
If it’s also a pressing matter for you try out @MaskRay ccls. It’s even better than clangd especially in ssh environment.

@kadircet

@ZoeGM1997 and @notox

sorry for losing track here. but clangd doesn’t read any configuration specific to an editor (vscode in this case) as it needs to be working with multiple editors. so instead it reads compile flags through compile_commands.json or compile_flags.txt that can be generated by hand or by the build system.

in case of a mingw toolchain, making sure your flags have the correct target set (e.g. -target x86_64-pc-windows-gnu) usually gets the job done.

@notox

@ZoeGM1997 and @notox

sorry for losing track here. but clangd doesn’t read any configuration specific to an editor (vscode in this case) as it needs to be working with multiple editors. so instead it reads compile flags through compile_commands.json or compile_flags.txt that can be generated by hand or by the build system.

in case of a mingw toolchain, making sure your flags have the correct target set (e.g. -target x86_64-pc-windows-gnu) usually gets the job done.

-target x86_64-pc-windows-gnu is worked. Thank you for your help.

I used CMake to generate compile_commands.json. I’m new to use CMake and don’t know how to set the target in CMakeLists.txt. Do you know that?


1 similar comment

@notox

@ZoeGM1997 and @notox

sorry for losing track here. but clangd doesn’t read any configuration specific to an editor (vscode in this case) as it needs to be working with multiple editors. so instead it reads compile flags through compile_commands.json or compile_flags.txt that can be generated by hand or by the build system.

in case of a mingw toolchain, making sure your flags have the correct target set (e.g. -target x86_64-pc-windows-gnu) usually gets the job done.

-target x86_64-pc-windows-gnu is worked. Thank you for your help.

I used CMake to generate compile_commands.json. I’m new to use CMake and don’t know how to set the target in CMakeLists.txt. Do you know that?

@BharatSahlot

I used CMake to generate compile_commands.json. I’m new to use CMake and don’t know how to set the target in CMakeLists.txt. Do you know that?

@notox Did you find a way to do it? I tried adding -target x86_64-pc-windows-gnu to my config file, but it does not work.

@7xRone

i don’t understand why would you close this issue while it still not solved after 2 years
im really disappointed.

@PIesPnuema

I know it is not windows but I was able to resolve this issue on linux via:

Creating a env (environment) variable that clangd looks for called CLANGD_FLAGS and assigning it the path to my c++ 11 path and putting this into my .bashrc file. here is what that looked like:

inside .bashrc

export CLANGD_FLAGS="-I/usr/include/c++/11 --log=Verbose"

NOTE:

  • your path may vary obviously.. Just be sure to precede your path with the -I option.
  • I added the —log=verbose for testing purposes and its not needed.
  • you can also just link the path to a compile_commands.json file if you desire more settings or specifics
    ex:
export CLANGD_FLAGS="--log=verbose --compile-commands-dir=/path/to/compile_commands.json --flag1 --flag2"

@GowrishankarSG05

Did you find solution for this issue. I am facing this issue when I tried to cross compile my project for ARM target

@HighCommander4

You’re dealing with a pre-standard C++ library, and you’ve seen it won’t compile with a standard compiler. You can always try the quick work-around by creating, say, iostream.h with the two lines #include <iostream> and using namespace std;, and that may work. It isn’t reliable, and may cause hard-to-find bugs that will appear at an inconvenient time.

If this is a library from somewhere else, you could see if it’s been updated.

The thing to realize is that the code isn’t correct anymore. It may have been correct for some implementation at some time, but it isn’t now. (Are you sure it was originally for gcc 3.0? Pre-standard compilers were, well, not standard, and had a lot of oddities. Avoiding that is what standards are for.) If you do install the original system, you may be unable to interface with the library properly, and new code isn’t going to work. A library that doesn’t interface with modern code is of limited use.

Otherwise, you’re going to have to abandon the attitude that you can’t change the library, and convert it to standard C++. There will likely be quite a few bugs that are fairly easy to fix (like the scope in for (int i = 0;...)), and may be some subtler problems. The code may have been correct for a certain compiler, but it isn’t now.

  

Facing compilation errors can be frustrating, especially when the error messages are not very helpful. In this guide, we will discuss how to resolve the `fatal error: iostream: No such file or directory` error that occurs while compiling C++ programs.

## Table of Contents

1. [Understanding the Error](#understanding-the-error)
2. [Step-by-Step Solution](#step-by-step-solution)
3. [FAQs](#faqs)
4. [Related Links](#related-links)

## Understanding the Error

This error occurs when the compiler is unable to locate the iostream header file, which is a crucial part of the C++ Standard Library. It provides functionality for input and output operations, such as reading from the keyboard and displaying text on the screen. The most common reasons for this error are:

- Incorrectly including the header file
- Using an outdated or misconfigured compiler

## Step-by-Step Solution

### Step 1: Verify the Header File Inclusion

Make sure you have included the iostream header file correctly in your source code. The correct syntax is:

```cpp
#include <iostream>

If you have used a different syntax, like #include "iostream", change it to the correct one and recompile your code.

Step 2: Check the Compiler Installation

If the error still persists, check if your compiler is installed correctly. You can do this by running the following command in your terminal or command prompt:

g++ --version

If you get an error or the version number is lower than 5.1, consider updating your compiler.

Step 3: Verify the Compiler’s Include Path

The compiler needs to know where to find the header files. You can check the default include path by running the following command:

g++ -E -x c++ - -v < /dev/null

Look for the «include» directory in the output. If it does not contain the path to the iostream header file, you may need to reinstall your compiler or update the include path manually.

Step 4: Update the Include Path Manually (Optional)

If you have determined that the include path is the problem, you can update it manually by adding the -I option followed by the path to the iostream header file when compiling your code. For example:

g++ -I/path/to/your/include/directory your_source_file.cpp -o your_output_file

FAQs

The iostream header file is a part of the C++ Standard Library that provides functionality for input and output operations, such as reading from the keyboard and displaying text on the screen.

2. Why am I getting the «fatal error: iostream: No such file or directory» error?

This error occurs when the compiler is unable to locate the iostream header file, which can be due to an incorrect inclusion, an outdated or misconfigured compiler, or an incorrect include path.

3. How can I check if my compiler is installed correctly?

You can check if your compiler is installed correctly by running the following command in your terminal or command prompt:

g++ --version

4. How can I update my compiler?

You can update your compiler by following the official installation guide.

5. Is it possible to manually update the include path?

Yes, you can update the include path manually by adding the -I option followed by the path to the iostream header file when compiling your code.

  • GCC Installation Guide
  • C++ Standard Library Reference
  • Common C++ Compilation Errors
    «`

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