Ошибка adrenaline c2 12828 1

Из-за ошибки C2-12828-1 невозможно продолжать играть в PS Vita или посещать веб-странички. Причина — некорректное выполнение процессов в приложении.

Способы решения ошибки C2-12828-1

 C2-12828-1

Решается неисправность такими способами:

  • удаление куки в стандартном браузере консоли;
  • запуск консоли в безопасном режиме (на выключенной Vita зажать на 5 секунд кнопок выключения, R и PS) и активизация опции rebuild database;
  • форматирование флеш-накопителя либо приобретение нового;
  • переключение языка интерфейса на английский;
  • переустановите игру, в которой появляется ошибка C2-12828-1.

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Closed

soulr3ap3r opened this issue

May 7, 2018

· 5 comments

Comments

@soulr3ap3r

Hello, I have an issue loading bubbles made from ABM. I have installed a fresh Adrenaline 6.61-6.3, ABM 5.01, SD2Vita running on a OLED vita. I can run Adrenaline and load games there fine, but when i make a bubble it loads the game image but pops up with error C2-12828-1. When i click ok on that error, the Vita becomes stuck, and a hard reset is required to exit. This occurs with any game i convert, and also seems like the same issue as #41, but i didn’t see a solution there. Any ideas?

@ONElua

please sendme screenshots
ur0:tai/config.txt and ux0:tai/config.txt

@soulr3ap3r

Just to preface, i have deleted my ux0:tai folder completely, and my ur0:tai/config.txt references the adreneline_kernel.skprx pathed to ur0 instead of the default ux0 folder, because when i direct the line to the adreneline_kernel.skprx in ux0:app it still takes 2 tries to open adrenaline. Not sure why it works when i make a duplicate, but it does.

2018-05-07-135443

2018-05-07-135507

2018-05-07-140414

@ONElua

Try in your ur0:tai/config.txt
ur0:tai/gamesd.skprx <-first
ur0:tai/nonpdrm.skprx
ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx
and return adrenaline_kernel.skprx to ux0:app/PSPEMUCFW
REboot your vita…

@soulr3ap3r

Made changes, tested Adrenaline, opened first try. Fixed that issue, thank you.
Went to try Bubble Manager, said there was an update. Updated. Opened ABM, made a bubble, opened bubble, loaded fine. I am assuming it was the config.txt. Thanks again, all is well. :)

@ONElua

2 participants

@ONElua

@soulr3ap3r

Главная » 2016 » Июль » 30 » [PSV|3.60] HENkaku: как исправить ошибку C2-12828-1


12:52

[PSV|3.60] HENkaku: как исправить ошибку C2-12828-1

Некоторые пользователи сообщают об ошибке C2-12828-1 при попытке установить / запустить эксплойт Henkaku на PS Vita .

Для решения проблемы пользователи с wololo предлагают следующие варианты:

• Удалить куки в браузере PS Vita, а затем попробуйте еще раз установить HENkaku(спасибо FallenLeader)
• Попробуйте отключить Vita, подождите несколько минут, затем включите и снова посетить сайт HENkaku для установки эксплойта.
• Попробуйте запустить PS Vita в безопасном режиме и запустить опцию rebuild database
(Чтобы активировать безопасный режим, зажмите кнопку R, кнопку PS и кнопку питания не менее чем на пять секунд.)

• Отформатируйте свою карту памяти
• Сброс настроек Wifi

Установка HENkaku на PsVita / PSTv (только для п.о. 3.60)
Обсудить HENkaku на Psx-core.ru

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Категория: Программы и приложения PlayStation |
Просмотров: 20437 |

| Теги: psvita_exploit, C2-12828-1, HENkaku
| Рейтинг: 2.8/13



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Содержание

  1. Error C2-12828-1: How to fix according to Sony’s official help page
  2. Error C2-12828-1: How to fix according to the community
  3. C2-12828-1: More help
  4. [PS VITA] BUG — Retroarch keeps crashing c2-12828-1 after tried loading an NES game #11520
  5. Comments
  6. Description
  7. Expected behavior
  8. Actual behavior
  9. Steps to reproduce the bug
  10. Bisect Results
  11. Version/Commit
  12. Environment information
  13. Footer
  14. Error C2-12828-1 #21
  15. Comments
  16. Footer
  17. Blocked IP Address
  18. First Time Here?
  19. when i open vhbb error C2-12828-1 #15
  20. Comments
  21. Footer

by wololo · July 30, 2016

Several people are reporting error C2-12828-1 while trying to install/run the recently released Henkaku hack for PS Vita 3.60. I have myself had the issue when I installed HENkaku the first time. Rebooting the console fixed the problem for me, but not everyone’s been that lucky. So, if you run repeatedly into this issue, and rebooting your console doesn’t help, what can you do?

Error C2-12828-1: How to fix according to Sony’s official help page

Here’s what Sony’s official help page have to say about error C2-12828-1 (please note that at the time of this writing the Sony help page that is supposed to have this help topic is down, and I had to retrieve the information from a cache)

Hangs up during a game while the application is running. This is caused by invalid processing on the application side.
If this occurs even when the system is restored, the saved data is probably corrupted.

1. Restart the application. If that fails, please restart the system.
2. Reformat the PS®Vita system.
3. Delete the application’s saved data.
4. Reformat the memory card.
If the error continues to occur, please note the error code and the situation in which it occurs, and contact Consumer Services at 1-800-345-SONY (7669).

So, a few good steps to try here, although I obviously recommend to *not* call Sony for issues running HENkaku 🙂

Definitely try rebooting, and if that doesn’t work, formatting your memory card or resetting the system might help. It’s worth noting that Sony call it a problem on the application side, and the error is as generic as it gets.

There might be less dramatic solutions than resetting the entire system or formatting the card, though. See below for other tips that might work for you before you try something too “final”.

Error C2-12828-1: How to fix according to the community

Many people in our community have been running into error C2-12828-1 and here’s what some people recommend (don’t do all of those, try each one after the other and see what works for you:

  • Delete your cookies in the PS Vita Browser, then try again (thanks FallenLeader)
  • Try to turn off the Vita, wait for a few minutes, then turn it on again and visit the HENkaku site again.
  • Try to start the PS Vita in Safe Mode (turn the Vita off, then press “R” button + PS button + Power button for 5 seconds while the vita is off) and use the rebuild database option
  • format the memory card
  • Reset your Wifi settings

The consensus seems to be that rebooting your console should be the first thing you try, even if you have to try it several times before you try anything more “serious”. There is some level of instability in any hack, and it seems HENkaku is no exception 🙂

C2-12828-1: More help

Check the links below for more help on error C2-12828-1:

Источник

[PS VITA] BUG — Retroarch keeps crashing c2-12828-1 after tried loading an NES game #11520

  • Only RetroArch bugs should be filed here. Not core bugs or game bugs
  • This is not a forum or a help section, this is strictly developer oriented

Description

Retroarch crashes on psvita with error code c2-12828-1, after trying to run an NES game

Expected behavior

Able to start retroarch

Actual behavior

Retroarch keeps crashing with error c2-12828-1 on the PS Vita

Steps to reproduce the bug

  1. Load content > NES game on the Vita UX: drive
  2. Retroarch will crash with error c2-12828-1, press OK to close
  3. Try to start Retroarch again will cause the crash c2-12828-1

Bisect Results

This started to happen after I tried to load an NES game.

Version/Commit

You can find this information under Information/System Information

Environment information

  • OS: PS Vita
  • Compiler: [In case you are running local builds]

The text was updated successfully, but these errors were encountered:

Same issue here on Nestopia UES

Context

  • PS Vita — Firmware 3.65
  • RetroArch 1.9.0

Core

  • FCEUmm => Working
  • QuickNES => Working
  • Nestopia UES => Issue C2-12828-1 => error log available in attachment.

Exact same scenario here — as soon as I tried Nestopia UES RetroArch crashed and now refuses to start, showing the same error.

In my case, I was trying to load a game with a different core. This led to RetroArch crashing and then subsequent starts would immediately crash. I think Retroarch was trying to auto-load the buggy core (in my case the GBA gpSP core) so I deleted the content history (not sure this helped) and renamed the retroarch-salamander.cfg file to retroarch-salamander.cfg.bak (this latter part is what I think fixed it) and I was able to get back in to RetroArch.

So comparing the retroarch.cfg that caused the crash to the default generated retroarch.cfg, the main difference is libretro_path being set to whatever core caused the crash (in this case app0:/nestopia_libretro.self). Changing that back to the default of app0:/2048_libretro.self and deleting content history let me back in without having to completely delete my retroarch.cfg.

@Saboton is there any NES core/s on retroarch vita that does not cause this crash?

How do you delete content history?

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Источник

Error C2-12828-1 #21

I followed the instructions but when i initialize the aplication i get this error message and it stops working. After changing my config.txt (the kernel thing), i reboot the system to make changes take effect, but i realized that the config.txt is restored to its default form, erasing all the changes i did. other thing to take note is that every time i turn on the device i need to reset taiHEN config.txt to start using homebrew apps, i think thats the problem, but how can i use plugins if every time i need to reboot the system i need to reset the config.txt file? any tips?

The text was updated successfully, but these errors were encountered:

That’s weird, you should probably ask on the Discord channel.

Thanks man for the quick answer. Just one more think, where can I find the discord server link :)? I’m kinda dumb on these things

did u find the solution i kept searching on reddit but no one knows

I encountered this issue until now, just for reason that I want to use ps vita as a controller
ok. let’s say something about this error

The most important thing is that replaces the step7, just go to ux0/tai folder and find the config.txt, then does the same stuff with step11
Please follow the instructions from this website (https://www.cfwaifu.com/vitastick-vita-controller/)

Something trivial
I just followed the instructions from that website above
I resolved this issue by replacing the instruction by step 7
There are some information initialized(not cared)
But there is a key to resolve this issue, which indicated that config.txt in ur0 is an alternative for config.txt in ux0/tai folder

That’s all. Hope that this comment can help who also encountered this issue. Good luck and have fun.

did u find the solution i kept searching on reddit but no one knows

Hope that I could help u to resolve

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Источник

Blocked IP Address

Your IP address has been temporarily blocked due to a large number of HTTP requests. The most common causes of this issue are:

  • If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse. Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests.
  • Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Continued use of these apps may cause your IP to be blocked indefinitely. There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps.
  • Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine
  • Running a «scraper» or «downloader» program that either does not identify itself or uses fake headers to elude detection
  • Using a badly configured (or badly written) browser add-on for blocking content
  • Overusing our search engine with a very large number of searches in a very short amount of time

If you promise to stop (by clicking the Agree button below), we’ll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.

If you do not understand what is causing this behavior, please contact us here.

First Time Here?

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Источник

when i open vhbb error C2-12828-1 #15

when i open vhbb error C2-12828-1

The text was updated successfully, but these errors were encountered:

@0xakrem
is C2-12828-1 only occurring for VHBB or other applications as well?
First restart your system, and let me know if the error persists ?

i did and i cleaned cookies etc but still the same 🙁
i’ve 3,60 with henkaku

@0xakrem @szczuru
If a system restart didn’t do the trick, rebuild your database.
steps if needed:

  • power down your Vita
  • hold down the R button and PS button and turn on your Vita.
  • keep holding R button and PS button until the ‘Safe Mode’ menu appears.
  • select the ‘Rebuild Database’ option (option 2 i think it is).
  • wait for the vita to boot.
  • apply HENkaku and try loading a hb application.

Still same error 🙁
Maybe psp2core dumped during error will help, here’s mine:
http://www44.zippyshare.com/v/G2TY1jIB/file.html

yes, C2-12828-1 is HENkaku related not VHBB.
You do have safe mode turned off right?
VHBB will only run in unsafe mode as it requires additional access for some of it’s procedures.
You can set this via molecular shell.

its working thanks !

I have disabled safe mode 🙁

yes, C2-12828-1 is HENkaku related not VHBB.
You do have safe mode turned off right?
VHBB will only run in unsafe mode as it requires additional access for some of it’s procedures.
You can set this via molecular shell.
and try reboot and do HENkaku again

@szczuru Delete the ux0:tai folder then reboot.

@0xakrem @CelesteBlue-dev Deleted tai folder and even reinstalled whole TaiHEN (by pressing R during install) — still same error 🙁

@szczuru Now delete ux0:data/vhbb/.

Works! 😀 Thanks a lot!

So to conclude there are 3 causes of the Error C2-128128-1 in VHBB and for each a solution :

  • if UNSAFE MODE is not enabled in MolecularShell : enable it.
  • if ux0:tai/config.txt launches with *all an uncompatible plugin : delete the bad lines or delete ux0:tai/config.txt.
  • if ux0:data/vhbb/ is corrupted : delete ux0:data/vhbb/.

We can’t know which is the cause between these 3, so you need to apply the 3 fixes.

@devnoname120 @ArkSource You should add these solutions into the README.
@devnoname120 @ArkSource Issues resolved. You can close it.

Might link to a write up on the VitaSDK forum for ‘Error C2-128128-1’ as the initial error is not directly related to VHBB.
I’ll also add a link to the README.
Cheers.

I have to add one more solution to the above that worked for me. i have faced the same issue and non of the solution above worked.

  • If you have the old Vita with Cell network , install any SIM card then go the setting menu under Network and disable the mobile network by unchecking the box. this option only appear with sim installed. then the app will use the wifi for internet.

weird but worked for me.

@erumaithi Interesting, were other apps able to access the Internet anyway?

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Источник

First and foremost consider this:

  • Only RetroArch bugs should be filed here. Not core bugs or game bugs
  • This is not a forum or a help section, this is strictly developer oriented

Description

Retroarch crashes on psvita with error code c2-12828-1, after trying to run an NES game

Expected behavior

Able to start retroarch

Actual behavior

Retroarch keeps crashing with error c2-12828-1 on the PS Vita

Steps to reproduce the bug

  1. Load content > NES game on the Vita UX: drive
  2. Retroarch will crash with error c2-12828-1, press OK to close
  3. Try to start Retroarch again will cause the crash c2-12828-1

Bisect Results

This started to happen after I tried to load an NES game.

Version/Commit

You can find this information under Information/System Information

  • RetroArch: 1.90 [stable]

Environment information

  • OS: PS Vita
  • Compiler: [In case you are running local builds]

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