Fallout new vegas mcm ошибка

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9LUR

Вопрос

Не работает The Mod Configuration Menu, моды под спойлером, не появляется строка при выходе в меню
 

FalloutNV.esm
SFW-Master.esm
ThePitt.esm
Anchorage.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
FalloutSFWTactics.esm
FalloutSFWTactics NPCs.esm
FalloutSFWTactics Creatures.esm
FalloutSFWTactics Wasteland.esm
RA-RedesignHD.esm
RA-Base.esm
RA-Perks.esm
RA-Worlds.esm
RA-Items.esm
RA-Gear.esm
RA-MoreGear.esm
DomeCity.esm
RA-Races.esm
RA-Creatures.esm
RA-Factions.esm
RA-Followers.esm
RA-Quests.esm
RA-MoreQuests.esm
RA-SomeguySeries.esm
RA-Interiors.esm
RA-PlayerHomes.esm
RA-Wasteland.esm
RA-AWorldOfPain.esm
RA-Adventures.esm
Project Nevada — Core.esm
Project Nevada — Extra Options.esm
Project Nevada — Equipment.esm
Project Nevada — Cyberware.esp
Project Nevada — Rebalance.esp
SolidProject.esm
FalloutSFWTactics Quests.esp
LootMenu.esp
SFW_QuickStart.esp
TTW_NoKarmaDCFollowers.esp
RA-RedesignHD Addon — Willow FCO (Cazy).esp
RA-Creatures Patch — MMM-Systems Addon.esp
RA-RedesignHD — FCO-NPCs Patch.esp
RA-Adventures Patch — NVBounties_Extension.esp
RA-MoreGear Patch — NoEnergyShields.esp
RA-Items Patch — More VendingMachines.esp
RA-Creatures Patch — SLF-Addon.esp
RA-PlayerHomes Addon — MoreAnnexClutter.esp
RA-PlayerHomes_Patch.esp
RA-RedesignHD Addon — Gomorrah Redesigned v2.esp
Project Nevada — RA-Perks_Patch.esp
Project Nevada — RA-Items_Patch.esp
Project Nevada — RA-Gear_Patch.esp
Project Nevada — RA-MoreGear Patch.esp
RA-MoreGear Patch — WotM in DC.esp
FalloutSFWTactics_Patch — Roberts & Type 6 Replacers.esp
FalloutSFWTactics_Patch — Ruined America.esp
Guide_PN&RA&FalloutSFWTactics.esp
The Mod Configuration Menu.esp
The Weapon Mod Menu.esp
SFW-Realistic Wasteland Lighting.esp
FalloutSFWTactics Weather.esp

Total active plugins: 68
Total plugins: 68
 

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7 ответов на этот вопрос

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Как-то не так установили MCM. RA тут не при чем. 

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9LUR


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    9LUR

    36 минут назад, MagnuMspec сказал:

    Как-то не так установили MCM. RA тут не при чем. 

    Ставил через FOMM, Через обычное распокавать через 7 zip и вставить в дату, ни так ни так не работает.
    До обновы модулей все работало

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    модули никак не затрагивают MCM. Это отдельный мод, без пересекающихся файлов.

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    Прикол в том что mcm установлен) если открыть меню-паузу во время игры, и навестись курсором чуть выше плашки «далее» появится невидимая плашка. 

    Затесть, нажми на нее) 

    У меня такой косяк был, решить это можно двумя методами:

    1. Переустановить МСМ, без разницы через фомм или рукой, и подвигать его по списку загрузки

    2. Переустановить UIO

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    Просто в последних версиях UIO не поддерживается более кириллица. Строчка там есть, но она невидимая.

    Можешь закинуть вот этот файлик по пути menus/prefabs/MCM. Я переименовал строчку просто в «MCM». И сделай на всякий случай бэкап. Хотя мб и не в этом дело у тебя.

    MCM.xml


    • Спасибо!


      1

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    9LUR


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    9LUR

    7 часов назад, AllanMetropol18 сказал:

    Прикол в том что mcm установлен) если открыть меню-паузу во время игры, и навестись курсором чуть выше плашки «далее» появится невидимая плашка. 

    Затесть, нажми на нее) 

    У меня такой косяк был, решить это можно двумя методами:

    1. Переустановить МСМ, без разницы через фомм или рукой, и подвигать его по списку загрузки

    2. Переустановить UIO

    3 часа назад, B-Real сказал:

    Просто в последних версиях UIO не поддерживается более кириллица. Строчка там есть, но она невидимая.

    Можешь закинуть вот этот файлик по пути menus/prefabs/MCM. Я переименовал строчку просто в «MCM». И сделай на всякий случай бэкап. Хотя мб и не в этом дело у тебя.

    MCM.xml

    Вы оказались правы, спасибо большое. Надо бы где-то это указать, либо обновить файл мода на сайте, дабы поддерживал последнюю версию UIO, ибо насколько я понял он обязателен для некоторых модулей 

    7 часов назад, MagnuMspec сказал:

    модули никак не затрагивают MCM. Это отдельный мод, без пересекающихся файлов.

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    9 часов назад, 9LUR сказал:

    Надо бы где-то это указать, либо обновить файл мода на сайте, дабы поддерживал последнюю версию UIO, ибо насколько я понял он обязателен для некоторых модулей 

    Тут не в самом MCM дело, а в UIO, надо просто ставить более старую его версию.

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    Гость

    Эта тема закрыта для публикации ответов.


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    #1

    Posted 19 March 2017 — 11:18 am

    Biatcheskiller

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    I installed nexus mod manager and the mod, but it just won’t work. The Installation is done, but when I start Fallout New Vegas the Menu doesn’t appear :'( Please help, i reallay need it :'( dunno what to do

    I am using Windows 10.

    Please help, don’t have much time left, and I really need this menu!

    Do I have to do something with steam? Cause I’m playing Fallout New Vegas on Steam.

    Thanks a lot!

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    #2



    dubiousintent

    Posted 19 March 2017 — 12:16 pm

    dubiousintent

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    MCM is used by other mods.  Do you have the requirements listed on the description page installed?  Do you know that NVSE is working, by checking it’s log files?  If you don’t have mods installed that are designed to work with MCM, then you won’t see it.  So, posting a «load order» is essential to tell if you have the needed mods.

    It’s always useful to post your «Load Order» (LO) with your problem description. (Use the «Special BBCode» button in the Forum «Reply» menu bar as the third icon from the left in the top row, next to and left of the «Font» pick-list field to put the LO in «Spoiler» tags.) Screenshots are not the best way to convey your LO, because they usually can’t include everything in one image. LOOT can copy your LO into a list suitable for posting on forums. (It’s under the «:» with three dots to the extreme right in it’s menu bar.) Most «mod managers» have a similar «LO List» capability. But the total number of mods you have installed in the DATA folder is also important, because even inactive plugins are counted against the so-called «140 cap». LOOT provides both numbers: active and total installed.

    In addition, if you have other mods installed that change the HUD or UI or other Menus, then the «install order» is also important.  See the article «HUD-UI-Menu issues» in that case.

    -Dubious-

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    #3



    gromulos

    Posted 24 March 2017 — 11:38 pm

    I had 1 case while helping someone with my Beginners guide where I had to Teamview with him to fix MCM, Turned out the only way to fix his install of the mod was to go into his registry and remove the entries for it, As soon as we did that, rebooted and reinstalled, it worked first time lol

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    #4



    mugiwaracarlo

    Posted 03 November 2019 — 06:49 am

    mugiwaracarlo

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    How did you do it? having the same problem. 

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    #5



    dubiousintent

    Posted 03 November 2019 — 11:44 am

    dubiousintent

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    Are you asking about re-installing NMM or FNV or MCM?

    What have you tried already?  Did you install MCM using a «mod manager»?

    Are you not getting to the Main Menu of the game or not getting to MCM?

    Clearing out the registry of a program’s entries (not usually the case for a mod: I just did a search for «MCM» and the only entry I found was a reference the folder containing the package of it I had created; and a ton of other unrelated entries) is not something which is casually described.  You can completely brick your Operating System if you make the wrong mistake.  Even programs designed for the purpose (such as «AusLogics Registry Cleaner Free») can cause problems because the user is expected to understand and make choices.  Which is why gromulos used  a «remote control» program like TeamViewer to do it.  By far the best method is to uninstall the program using Steam or Windows Control Panel.

    -Dubious-

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    #6



    Ryguy2099

    Posted 17 May 2020 — 03:43 am

    Ryguy2099

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    go to your steam and right click the fallout new vegas game and go to manage click browse files make sure you extracted the file and put the dll’s in and the loader

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    #7



    blabla420

    Posted 20 February 2021 — 05:21 pm

    blabla420

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    i have same problem (mcm not showing up on pause menu)so here is my load order: 

      0  0     FalloutNV.esm

      1  1     OldWorldBlues.esm

      2  2     LonesomeRoad.esm

      3  3     DeadMoney.esm

      4  4     HonestHearts.esm

      5  5     GunRunnersArsenal.esm

      6  6     MercenaryPack.esm

      7  7     ClassicPack.esm

      8  8     TribalPack.esm

      9  9     CaravanPack.esm

     10  a     MikotoBeauty.esm

     11  b     TLD_Travelers.esm

     12  c     FalloutNV_lang.esp

     13  d     Cheaper Repair Vendors 50%.esp

     14  e     Clarity.esp

     15  f     ImprovedStealthSuit.esp

     16 10     MikotoBeauty.esp

     17 11     RHINO-M1.esp

     18 12     Asurah_reanimation.esp

     19 13     Asurah_Reanimation_Handgrips.esp

     20 14     Performance Of The Gods.esp

     21 15     RWD-NV v1.3 [Alternative Version].esp

     22 16     M40a5.esp

     23 17     FP gun follows crosshairs.esp

     24 18     Depth of View IE.esp

     25 19     Depth of View I Blur.esp

     26 1a     Depth of View I.esp

     27 1b     Depth of View IE Blur.esp

     28 1c     Depth of View IE Custom.esp

     29 1d     Depth of View IE Gentler.esp

     30 1e     Depth of View IE Middle.esp

     31 1f     Zombie Mod.esp

     32 20     Sex Sounds Fix.esp

     33 21     Unarmed And Melee Revolution.esp

    maybe i can get some help :/ + its not an steam version of the game

    Edited by blabla420, 20 February 2021 — 05:22 pm.

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    #8



    dubiousintent

    Posted 20 February 2021 — 06:46 pm

    dubiousintent

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    * Be aware that one error may mask a number of other errors, which will not appear until those masking them have been resolved.  Building a stable game consists of resolving each problem individually until none remain, and then realizing that every change you make thereafter (including updates to mods already installed) run the risk of introducing new problems.  Be prepared to revert to a previous save if you do so.

    That load order is not sorted correctly.  Also you have a number of common problems (see below).  Recommend you uninstall MCM, get a proper stable load order, to include the other required plugins for MCM, and then re-install it.  If you then have problems with it come back with your corrected «load order» and include the mods that do not show up there.  (These are categorized in the the wiki «How to ask for help» article.)

    We REALLY need to see a sorted «load order» (such as produced by «LOOT»); to include the main game and DLC files.  (Screenshots don’t work so well for the purpose.)  With modded games its the sequence, not merely the list of mods, which is the cause of many problems.  LOOT’s sort gives a good first approximation, correcting the most obvious issues and is sufficient for most players.  You can make minor adjustments to the order and tell LOOT how to remember them.  It’s in the on-line documentation under «Metadata».  Instructions on how to copy it’s list for posting are in the «How to ask for help» article, and «Checklist Item #11′ entry in the wiki «Fallout NV Mod Conflict Troubleshooting» guide.

    In the meantime, please see the ‘Vanilla Load Order’ entry in the ‘First Timer Advice’ section; as well as the ‘Towards Game Stability’ and the ‘Common Game Problems’ sections of the wiki «FNV General Mod Use Advice» article.  

    * Do you have «New Vegas Stutter Remover» (NVSR) installed?  If so, please see the ‘Issue: CTD after 10-20 minutes of play (post-Win10 2017 FCU)’ and ‘Issue: CTD without warning, «Out of Memory error», or stops responding after the Main Menu’ entries in the ‘Solutions to «Crash To Desktop» (CTD) problems’ section in the wiki «Fallout NV Mod Conflict Troubleshooting» guide.  Note the default NVSR settings do not work with Win10, but there are some recommended by the author for Win10 further down in the article.

    :* Currently, the recommended alternative to NVSR, if you are running Win7 or Win10, is to try using the «New Vegas Tick Fix (NVTF)» and «New Vegas Heap Replacer (NVHR)» mods instead.  However, until NVTF includes the option, you may want to continue to use NVSR for the «iThreadsFixedToCPUs» setting.  Note though, use of NVSR along with NVTF is unsupported.

    * Related to the NVSR problem, for problems AFTER a save game is loaded see also ‘Issue: Incomplete save game load’ in the «Troubleshooting» guide.

    * Are you using the FNV 4GB Patcher (even with the GOG version)?  For FNV Steam users (and now for GOG users as well with v1.4 or later) the tool easily solves the problem of the 2GB memory limit and loading NVSE for both the game and »’GECK»’.  (Older versions of the tool are deprecated.  The latest version (v1.4+) now supports the GOG version for auto loading NVSE, and the «NVSE_CONFIG.INI» file does not work for the GOG version without RoyBatty’s patch.  Revert to the backup copy created if you did run an older version.)  Run the patcher once (as «Local Administrator» if necessary) and thereafter just use the default game FalloutNV.EXE (preferred) or FalloutNVLauncher.EXE (re-writes your INI files) as a normal user.  The patched game automatically detects and launches NVSE.

    How can you tell if the 4GB Patch is working?
    : Look for the «DataNVSENVSE_CONFIG.INI» file which for GOG users will otherwise will not get created without the «nvse_steam_loader».  Check the «nvse_steam_loader.log» file (in the game root folder with the FalloutNV.EXE file) for errors.
    : The [http://www.nexusmods…egas/mods/58277 JIP LN NVSE Plugin] has a function which can be run from the  game console (<~>): «GetIsLAA» (not case sensitive).
    : Possible return codes:
    :* 0=patch is not applied
    :* 1=patch was applied to the executable, but extra memory is not being allocated
    :* 2=successfully allocated extra memory from the patch and is fully working.
    : If «GetIsLAA» is returning code «1», try running the game from a «Local Administrator» account.  If that is successfull, you need to move the game install location out of the «C:Program Files» folder tree, or correct the «permissions» on it’s folder if you have moved it, as you are going to have other problems down the road.  Please see the wiki «Installing Games on Windows Vista+» article for details.
    : Alternatively: if the Windows «Task Manager» indicates the «FalloutNV.exe» program has more than 2GB (2,000,000KB) of «Memory (Private Working Set)», then the 4GB Patcher is in effect.  However, to the contrary: less does not mean it is not working.  The game simply hasn’t needed that much memory as yet.

    * Don’t install every optional file for a mod.  Read the install instructions carefully.  Optional files need to be selected on a «case by case» basis.  For example: with any mod you usually only need one ESP (and possibly one ESM) «base» file depending upon whether you have all the DLCs active or not.  Only if you don’t have them all active do you need to install any specific DLC versions if there is an «Ultimate Edition/All/Merged DLC» version.

    Specifically choose only one of the «Depth of View» plugins.

    * «Compatibility patches» to make one mod work with another need to be placed after (as in «physically lower, higher numbered») in the «load order» than ALL of the plugins they are designed to make compatible.  (This also applies to «fix» files.)  ESMs should always be placed at the top (lowest numbered) positions in the «load order», followed by the related ESPs though they can be separated from their ESMs by other plugins.  LOOT does a good job of determining those basic orders, but it is a «crutch».  (The «Tale of Two Wastelands» site has A Guide for NOT using LOOT for those interested in learning how to manually manage their «load order» for themselves.)  Getting the «load order» incorrect will cause «Missing Masters» errors as well.  You can make minor adjustments to the order and tell LOOT how to remember them.  It’s in the on-line documentation under «Metadata».

      FYI: The «pre-order packs» (aka «POPs»: Caravan, Classic, Mercenary, and Tribal; available now in the «Courier’s Stash» addon), are not considered «true DLC expansions» by most mods and are treated as «compatibility patches» to the base game because they just add certain unique items.  So their absence should not deter you from using «All DLC Merged» plugins.  Where they are included, they should come after «GunrunnersArsenal.ESM» which is a true DLC expansion.  When in doubt, follow the process in the wiki «Missing Masters» article to confirm they are not «master files» for that plugin.

    * Don’t install compatibility patches for mods you do not have installed/active (e.g. get rid of any «TTW» patches if you aren’t running TTW).  The reverse also holds true: don’t install mods that are not compatible with, or specific to TTW or FNC,etc., if you are playing with them.

    I recommend anyone read the entire «FNV General Mod Use Advice» article to understand the differences between this game and others you may have experience with; especially if this is your first attempt to play a modded FNV or it’s been more than a year since you last set it up.  It is designed for someone who has never played a modded PC game before, so it tries to avoid making any assumptions, is kept «up-to-date», and covers years of «lessons learned» by a retired Technical Support expert.  It is NOT a list of various mods to install that happen to work on the author’s machine; only «the essentials».  It addresses fundamentals underlying how to get the basic game and mods to work together.  At least 90% of everything I post in the «Technical Support» sub-forum is already in that article.  Once you can play a test game to at least Primm, only then should you try adding other mods from some other «guide».

    -Dubious-

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    На чтение 13 мин. Просмотров 7 Опубликовано 15.12.2019

    2 изображения

    Описание

    Данный мод добавляет кнопку «Настройки модификаций» в меню паузы. Нажатие на нее вызывает меню, показывающее список модов, поддерживающих настройку через MCM.

    Благодаря данному моду предметы настройки в пип-бое уходят в прошлое. Настройки, как и положено, располагаются в меню паузы и не отвлекают вас от игры.

    На данный момент MCM используется огромным количеством модов, что переводит его в категорию «Must have».

    — Fallout New Vegas

    — Fallout Mod Manager (FOMM), если вы предпочитаете FOMOD-установку.

    Для отображения MCM в меню игры необходимо, чтобы был установлен по крайней мере один мод, использующий MCM.

    Распакуйте содержимое данного архива в директорию вашей игры «Fallout New Vegas», соглашаясь со всеми заменами файлов.

    Автор: Pelinor
    Автор перевода: YikxX
    Язык: Русский
    Версия: 1.5 BugFix 2
    Распространение: Требуется разрешение от автора

    Добавлено: 12 Октября 2011 в 08:32 | Отредактировано:
    Просмотров: 242908 | Загрузок: 72734 | Комментарии: 250

    Понравилось: 531 пользователям

    The Mod Configuration Menu — ресурс для других модификаций , который добавляет кнопку «Меню настройки модов» в меню паузы. Когда вы нажимаете на нее, появляется список модификаций, поддерживающих МСМ. Нажмите на нужную вам, и с помощью предельно простого интерфейса выберите понравившиеся опции (смотрите скриншоты).

    ВНИМАНИЕ! Не обращайтесь к переводчику (т.е. ко мне) с такими словами: «Я нажал на мод, а у меня все на английском. 1» — это недоработки переводчика того мода, который вы выбрали.

    — Компаниям Bethesda и Obsidian Entertainment за игру Fallout: New Vegas
    — Автору данного мода
    — Камраду Energy за описание мода

    I have looked and cant find my specific problem on anywhere. I will admit i obtained mine through torrents because i dont have money and didnt wanna make the same mistake i made with Fallout 3, cause it no longer plays at all. All my other mods work but when i go to use MCM i get the same error message.»The mod configuration menu had detected an unexpected version of menu files. you will need to reinstall MCM, overwriting any existing files.»
    http://i.imgur.com/O9OUitv.jpg
    *Update*
    I installed Project Nevada for fun and it suddenly worked but only with that one. i tried installing a flashlight but the install looks for MCM and it tells me i have an outdated one or something.

    The fact you clearly pirated the game is just sad, and it’s even more sad when you don’t even put your profile on private so you can hide the fact you don’t have the game on steam.

    Don’t ask for help on the game in steam discussions if you don’t have it on steam.

    Who really cares about piracy. I pirated my game because the version I have on Steam is the German version, which has no blood and German voice and text.

    Again, who cares. I don’t like Bethesda and I’d rather not give my money to them, who ♥♥♥♥ing cares about piracy, pirates will pirate no matter what.
    I ♥♥♥♥ing hate Steam as well, I’d rather not have all of my games I bought tied to a service that can close at any moment or revoke my keys without explaining why. I don’t OWN my games on Steam, I merely loan them and Valve can take that away from me at any moment. Not to mention them taking a 30% cut and having no quality assurance what so ever, allowing any ♥♥♥♥♥♥ game maker or RPG maker game to get on here.

    First of all it was «Published by Bethesda» New vegas was made by Obsidian, you’d be helping Obsidian giving most of the money to them.

    Second of all steam has been up for all this time with many users and I highly doubt steam will ever be shut down unless most of the userbase has left.

    And if the quality is not of your liking, if you haven’t played the game for more than 2 hrs then you are able to refund it.
    ————————————————
    You can keep on pirating games, I hope you get some sort of virus that rapes your computer.
    The Steam community doesn’t have the most intelligent people in the «community» but there is nothing wrong with how Steam runs their store. It’s your fault that you’re so ♥♥♥♥♥♥♥♥ly insecure. That you have to drive away from steam.

    Again, who cares. I don’t like Bethesda and I’d rather not give my money to them, who ♥♥♥♥ing cares about piracy, pirates will pirate no matter what.
    I ♥♥♥♥ing hate Steam as well, I’d rather not have all of my games I bought tied to a service that can close at any moment or revoke my keys without explaining why. I don’t OWN my games on Steam, I merely loan them and Valve can take that away from me at any moment. Not to mention them taking a 30% cut and having no quality assurance what so ever, allowing any ♥♥♥♥♥♥ game maker or RPG maker game to get on here.

    First of all it was «Published by Bethesda» New vegas was made by Obsidian, you’d be helping Obsidian giving most of the money to them.

    Second of all steam has been up for all this time with many users and I highly doubt steam will ever be shut down unless most of the userbase has left.

    And if the quality is not of your liking, if you haven’t played the game for more than 2 hrs then you are able to refund it.
    ————————————————
    You can keep on pirating games, I hope you get some sort of virus that rapes your computer.
    The Steam community doesn’t have the most intelligent people in the «community» but there is nothing wrong with how Steam runs their store. It’s your fault that you’re so ♥♥♥♥♥♥♥♥ly insecure. That you have to drive away from steam.

    Typically publisher contracts have royalties paid out temporarily, not permanently. The money would go to Bethesda.

    I don’t care that Steam has been up for a long time, it’s a ♥♥♥♥♥♥ anti consumer monopoly of a service and is the only way you will get to buy any new games. They take a 30% cut, they have no quality assurance and allow any stolen asset Game Maker and RPG Maker garbage on the store, their customer support will reply too ♥♥♥♥ing late every single time and will give you an automated response once they do. Steam is a terrible service.

    I am aware of that.

    Getting a virus with piracy is almost impossible unless you are a ♥♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥ who buys AAA annual releases and sucks corporate ♥♥♥♥ all day long, which you are.

    What the ♥♥♥♥ is up with your autistic fight against piracy, exactly? Piracy is natural at this point, anything released gets cracked and no one cares, pirates will pirate no matter what because people who pirate don’t intend to buy the product anyway. Piracy has existed since people stored computer data on paper tapes, which went to floppies, which went to CDs, then DVDs and now digital. There are plenty of reasons for piracy, like not wanting to connect to an online service like Steam, being able to play their games offline (the new Hitman, for example, it was recently cracked), to get uncensored versions of games or just because people don’t have money for games.

    Now, I never said I was against piracy. And I was meaning to say the «Hope you get a virus that rapes your computer» specifically only toward you as you are completely against Steam and clearly don’t know that those (Game Makers/RPG Maker) garbage that you apparently can see (which I can’t) on the steam store had to have been greenlit (by the community) or been some big title.

    «I am aware of that.

    Getting a virus with piracy is almost impossible unless you are a ♥♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥ who buys AAA annual releases and sucks corporate ♥♥♥♥ all day long, which you are.» (Can’t quote)

    ^Getting a virus with piracy is almost impossible, is a complete lie(or just very uneducated) If you been on the internet zooming through websites and fourms there is always that one ad to the side saying something stupid like:

    «Get Garry’s Mod for free!»

    «Minecraft for free, download now»
    (And I have came across these clearly suspicous ads surfing the web and even one of my friends clicked on a Gmod Ad and got his computer turned into a toaster)

    And people (Most likely degen-erate 8 year olds) will click on these ads in a heart beat, most likely helping the killing of their computer.

    Unless you’re using the right websites and know exactly what you are doing when pirating, you’re going to have the least chance of viruses, for you getting a virus is almost impossible but for the (Less intelligent) person, they’ll get viruses from clicking the first links they see.
    ———————
    And I don’t «worship» these big AAA Publishers and Corporates and certainly i’m not going to get a virus from DOWNLOADING from steam.

    Now, I never said I was against piracy. And I was meaning to say the «Hope you get a virus that rapes your computer» specifically only toward you as you are completely against Steam and clearly don’t know that those (Game Makers/RPG Maker) garbage that you apparently can see (which I can’t) on the steam store had to have been greenlit (by the community) or been some big title.

    «I am aware of that.

    Getting a virus with piracy is almost impossible unless you are a ♥♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥ who buys AAA annual releases and sucks corporate ♥♥♥♥ all day long, which you are.» (Can’t quote)

    ^Getting a virus with piracy is almost impossible, is a complete lie(or just very uneducated) If you been on the internet zooming through websites and fourms there is always that one ad to the side saying something stupid like:

    «Get Garry’s Mod for free!»

    «Minecraft for free, download now»
    (And I have came across these clearly suspicous ads surfing the web and even one of my friends clicked on a Gmod Ad and got his computer turned into a toaster)

    And people (Most likely degen-erate 8 year olds) will click on these ads in a heart beat, most likely helping the killing of their computer.

    Unless you’re using the right websites and know exactly what you are doing when pirating, you’re going to have the least chance of viruses, for you getting a virus is almost impossible but for the (Less intelligent) person, they’ll get viruses from clicking the first links they see.
    ———————
    And I don’t «worship» these big AAA Publishers and Corporates and certainly i’m not going to get a virus from DOWNLOADING from steam.

    As I said, if you aren’t a ♥♥♥♥ing ♥♥♥♥♥♥, which you are, it’s impossible to get a virus from piracy. Don’t click on ♥♥♥♥ like that and instead pirate like a pirate does, by using a torrent client, a reputable tracker and good release groups like Codex, CPY, Skid-row, Razor1911 and WALMART. If you do that, your chances of getting a virus are null.

    Now, I never said I was against piracy. And I was meaning to say the «Hope you get a virus that rapes your computer» specifically only toward you as you are completely against Steam and clearly don’t know that those (Game Makers/RPG Maker) garbage that you apparently can see (which I can’t) on the steam store had to have been greenlit (by the community) or been some big title.

    «I am aware of that.

    Getting a virus with piracy is almost impossible unless you are a ♥♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥ who buys AAA annual releases and sucks corporate ♥♥♥♥ all day long, which you are.» (Can’t quote)

    ^Getting a virus with piracy is almost impossible, is a complete lie(or just very uneducated) If you been on the internet zooming through websites and fourms there is always that one ad to the side saying something stupid like:

    «Get Garry’s Mod for free!»

    «Minecraft for free, download now»
    (And I have came across these clearly suspicous ads surfing the web and even one of my friends clicked on a Gmod Ad and got his computer turned into a toaster)

    And people (Most likely degen-erate 8 year olds) will click on these ads in a heart beat, most likely helping the killing of their computer.

    Unless you’re using the right websites and know exactly what you are doing when pirating, you’re going to have the least chance of viruses, for you getting a virus is almost impossible but for the (Less intelligent) person, they’ll get viruses from clicking the first links they see.
    ———————
    And I don’t «worship» these big AAA Publishers and Corporates and certainly i’m not going to get a virus from DOWNLOADING from steam.

    As I said, if you aren’t a ♥♥♥♥ing ♥♥♥♥♥♥, which you are, it’s impossible to get a virus from piracy. Don’t click on ♥♥♥♥ like that and instead pirate like a pirate does, by using a torrent client, a reputable tracker and good release groups like Codex, CPY, Skid-row, Razor1911 and WALMART. If you do that, your chances of getting a virus are null.


    Меню настройки модов (The Mod Configuration Menu (MCM))

    Автор: Pelinor

    Автор перевода: YikxX

    Язык: Русский

    Версия: 1.5 BugFix 2

    Лор: Не относится к миру игры

    Распространение: Требуется разрешение от автора

    Добавлено: 12 Октябрь 2011

    Обновлено: 11 Март 2020 |
    Перепакован FOMOD, изм. ссылка, FAQ

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    Описание:
     

    — ресурс для других модификаций, который добавляет кнопку «Меню настройки модов» в меню паузы. Когда вы нажимаете на нее, появляется список модификаций, поддерживающих МСМ. Нажмите на нужную вам, и с помощью предельно простого интерфейса выберите понравившиеся опции (смотрите скриншоты).

    ВНИМАНИЕ! Не обращайтесь к переводчику (т.е. ко мне) с такими словами: «Я нажал на мод, а у меня все на английском!!!1» — это недоработки переводчика того мода, который вы выбрали в списке.

    Список модов, поддерживающих МСM:

    • More Realistic Aiming
    • Quick Trade
    • Runner
    • Selective Fire
    • Immersive HUD — iHUD
    • CINEMATECH — Film Grains and Styles
    • Project Nevada
    • Primary Needs HUD — pHUD
    • Adjustable HUD — aHUD
    • Advanced Recon Thermal Nightvision
    • DFB — Random Encounters
    • Project Ultimatum
    • Directors Chair — Total Visual Control Device
    • Ammo collecting — FPS style
    • Flashlight NVSE
    • FPS Weapon Wheel
    • DynamiCamera
    • Inventory Assistant — iAssist
    • Game Settings Tuner — GST
    • Harder Than You
    • Classic Fallout Description Messages
    • A World of Pain
    • и многие другие…

    Требования: Fallout: New Vegas, NVSE 2 beta 12 или выше.
     

    Установка:

    Для установки The Mod Configuration Menu строго рекомендуется использовать Package Manager из FOMM или аналогичный инструмент из NMM/Vortex/чеготамещеесть.
    1) Распакуйте содержимое скачанного архива в любую удобную вам папку;
    2) Запустите FOMM, нажмите кнопку Package Manager, затем в появившемся окне нажмите Add FOMod;
    3) Укажите путь к распакованному из скачанного архива файлу The Mod Configuration Menu_RUS.fomod — мод появится в списке пакетов, отметьте его галочкой;
    4) Нажмите кнопку Activate. Если у вас установщик спросит про перезапись файлов — обязательно выбирайите «Yes to all» и ничто другое (это важно!);
    5) Если планируется установка данного мода вместе с DarnifiedUI/ИликакойдругойUI — соблюдайте порядок установки! Сначала UI, а уже потом этот мод или получите сообщение об ошибке, что файлы меню были изменены и мод будет работать криво. Для совмещения всяких UI и этого мода автор рекомендует использовать Unified HUD Project v2.8 или выше;
    6) Если ставите вручную, тупой распаковкой в Data — проверяйте наличие в конце файла Datamenusoptionsstart_menu.xml строчки <include src=»includes_StartMenu.xml»/> должно быть вот так:
            </template>
            <include src=»includes_StartMenu.xml»/>
        </menu>
    Так же, если уже стоит DarnifiedUI/ИлиещекакойUI подобный Darn’у — это сломает его, так как файл из данного мода перезапишет аналогичный файл из UI. Так что не надо распаковывать из архива мода папку menusoptions а действовать, как описано выше, вручную добавив строчку.

    Если вы используете неоригинальный русифицированный FOMM — не пишите сюда или мне в ЛС, что у вас что-то там не устанавливается или не работает! Разбирайтесь сами с глюками вашего FOMM’а. Оригинальный и безглючный FOMM можно взять с Нексуса.

    Небольшой FAQ:

    Q: Мод установился корректно, о чем сообщил при старте игры, но в меню паузы нет строчки «Меню настройки модов»
    A: У вас просто отсутствуют моды, которые поддерживают MCM, установите и все появится.
    Q: При установке через Package manager мод ругается на английском, что не может получить доступ к файлам меню и установка обрывается.
    A: На английском он ругается потому что FOMM (оригинальный, насчет форков не в курсе) кириллицу не поддерживает и пришлось оставить эти строчки непереведенными. Скорее всего у вас игра установлена на диск C:, да еще и куда-нибудь в Program Files, так что перед установкой запускайте FOMM от админа и будет вам счастье.
    Q: У меня проблема с модом на Steam-версии игры (ругается на NVSE).
    A: Почитайте комментарии, там выкладывали ссылку на какой-то фикс, который это исправляет.
    Q: У меня вопрос, который не описан в этом FAQ, что мне делать?
    A: Прочитайте комментарии к моду, возможно там уже есть ответ на ваш вопрос.
     

    Благодарности:

    — Компаниям Bethesda и Obsidian Entertainment за игру Fallout: New Vegas
    — Автору данного мода
    — Камраду Energy за описание мода

     Релиз-группа «ModGames Guild»

    Хотите больше русскоязычных модов? Станьте нашим переводчиком! Научим и поможем. Обращайтесь в тему на форуме. Будем рады вас видеть :)

    Помогите нам в поиске качественных модов на локализацию! Если знаете хорошую модификацию, которой нет в базе, пишите в тему на форуме и мы постараемся добавить ее в базу. Большое вам спасибо! :)

    Информация

    Для того, чтобы оставлять комментарии к данной публикации необходимо зарегистрироваться .

    EDIT: I figured it out, I’m just genuinely a moron. I realized last night that «getnvseversion» wasn’t working at all, so NVSE somehow wasn’t installed. Turns out I had just forgotten to add a single .dll file to the game folder. So…yeah. Thanks for the help yall, apologies for wasting time!

    I’m having a pretty weird issue that’s seriously annoying me. I did a clean reinstall of NV today so that I could start another playthrough, but I’m running into a very weird issue: The MCM just…doesn’t exist.

    I have it installed properly as far as I can tell, and have reinstalled it multiple times along with all of its required mods. When I open the file tree, it seems to have everything installed properly, and there are no conflicts according to Mod Organizer 2. I have tried loading the game with no mods except for YUP + UPNVSE + MCM and it still doesn’t work. I also started a new save with no luck there either.

    This issue has really got me scratching my head, and a lot of the mods I’d like to use require the MCM to work at all, so any insight on this is appreciated.

    Here’s my load order:

    FalloutNV.esm

    DeadMoney.esm

    HonestHearts.esm

    OldWorldBlues.esm

    LonesomeRoad.esm

    GunRunnersArsenal.esm

    ClassicPack.esm

    MercenaryPack.esm

    TribalPack.esm

    CaravanPack.esm

    YUP — Base Game + All DLC.esm

    FCOMaster.esm

    Interior Lighting Overhaul — Core.esm

    Landscape_Seam_Fix.esm

    Interior Lighting Overhaul — L38PS.esm

    Unofficial Patch NVSE.esp

    YUP — NPC Fixes (Base Game + All DLC).esp

    The Mod Configuration Menu.esp

    FCO — NPC Changes.esp

    Vurt’s WFO.esp

    WMIMNV.esp

    dD — Enhanced Blood Main NV.esp

    JSawyer Ultimate.esp

    Passive Startup Messages.esp

    Convenient Fast Travel Markers.esp

    FCO — GlowingOne.esp

    Weapon Retexture Project.esp

    ILO — PipBoy Light.esp

    ILO — YUP Patch.esp

    B42Inertia.esp

    B42Descriptions.esp

    RetrievableThrowables.esp

    Diagonal movement.esp

    Quickthrow.esp

    Cosmetic Wardrobe.esp

    CASM with MCM.esp

    LootMenu.esp

    Interior Lighting Overhaul — Ultimate Edition.esp

    FNV Realistic Wasteland Lighting — All DLC.esp

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